hipreme_engine v1.0.14 (2023-12-23T18:43:10Z)
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GameSystem.dispatcher
hip
systems
game
GameSystem
Holds the member that generates the events as inputs
class
GameSystem
EventDispatcher
dispatcher
;
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hip
systems
game
GameSystem
constructors
this
functions
addScene
loadGame
postUpdate
quit
recompileGame
recompileReloadExternalScene
render
scriptFatalError
startGame
update
static variables
externalScene
hotload
watcher
variables
buildCommand
dispatcher
fps
fpsAccumulator
frames
hasFinished
inputListener
projectDir
scenes
scriptInputListener
shouldResetDelta
targetFPS
Holds the member that generates the events as inputs